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Showing posts with label Open-Source Design. Show all posts
Showing posts with label Open-Source Design. Show all posts

May 14, 2014

Otherness | Misc. Projects of the Week

#otherness series continues this week with these projects: rendering spatialities & sound.

Rendering SPATIALITY//

1. The Skyliner by Factory Fifteen.


2. Internet Machine (trailer): A multi-screen film about the invisible infrastructures of the internet.


3. IMACHINARIUM: A universe with its own set of rules.


SOUND spatialization//

4. Calx

5. Scave

6. Ultrasonic Theremin: Demo.


7. Spatium Overview: Tools for sound spatialization.



spatium.overview from Rui Penha on Vimeo.


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Feb 27, 2014

Open Invitation | makeLab Workshop @Polis University

makeLab, the digital fabrication studio at Lawrence Technological University in Southfield, Michigan, will be conducting a workshop at Polis University in Tirana, Albania from July 4 – 13, 2014. The workshop will focus on digital fabrication (on-site digital design/build) and will be conducted on makeLab’s 4th suitcase CNC. 

Contact Jim Stevens for more information and make sure to visit makeLab/Albania 2014 website for updates. 


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Feb 16, 2014

Off Book Series | Robots/Human Society

**Creative Sunday Series

We don't have to imagine a future world with robots. That future might be is now.


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Jan 8, 2014

Monument Valley | A Game About Architecture & Impossible Geometry


Monument Valley is the latest game from ustwo™, creators of Whale Trail and Blip Blup. A game about discovery, perception and meaningful beauty, inspired by the art of M.C. Escher, each level is a unique, hand-crafted combination of puzzle, graphic design and architecture. 
“Monument Valley originated from wanting to make a game where architecture was the main character. It’s a surreal exploration through fantastical architecture and impossible geometry where the player guides Ida through mysterious monuments, uncovering hidden paths, unfolding optical illusions and outsmarting the enigmatic Crow People.
Monument Valley is a beautiful, exploratory experience, somewhere between exploring a toyshop and reading The Lion, The Witch and the Wardrobe.
-Ken Wong, creator - interviewed by formfiftyfive. (check the link for the full interview)


To know more about this beautifully made game, check its website or sign up for an early beta testing. 


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Dec 7, 2013

Emoticons | Language of the Future

Written communication has become increasingly popular. 
We email, chat, text a lot more than we talk on the phone or face to face.
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Thus, Emoticons & Emojis have become an everyday cultural staple. 
They represent new ways of our creativity with the limitations of the written language and the opportunity for complexity beyond its visual expression.


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Oct 7, 2013

Off Book Series | The Creative Process


What is Creativity? 
These are the truths and misconceptions, fears and successes of the process 
experienced and told by creatives themselves.


‘‘Creativity has always been essential for our cultural growth, but there are still many misconceptions about this elusive process. Being a powerful creative person involves letting go of preconceived notions of what an artist is, and discovering and inventing new processes that yield great ideas.’’ -via Off Book Series

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Oct 6, 2013

Happenings | Misc. Fall 2013

Polis University's Dr. Besnik Aliaj gave a lecture on Albania's architecture and urban growth at Lawrence Tech University this week. It was followed by the Albania NOW exhibit. 

Stay tuned for more event info/photos.



2.
The official publication of Tirana Architecture Week 2012 by Polis University. 
Inside you'll find the winning project of MOBILIciTY by Alda Çapi Black & Chris Masicampo. -via AWR Competitions


3.
PARTICIPATION/PARTICIPATORY PRACTICES AS ARTISTIC STRATEGIES
presents its fall 2013 artists:
Anila Rubiku, (Albania /Italy) 
Susanne Schär and Peter Spillmann (Swiss)
Wendelin Pressl, (Austria)
October 8, 2013 @7:00pm
@ T.I.C.A AirLab studios
Rr. Luigj Gurakuqi, Pall 89, Sh. A, Kati 11,
Tirana/Albania


4.


online publication out now!
You can view the online publication as a flipping book or download as a pdf here.


5.
Ballet Preljocaj will perform: 
AND THEN, ONE THOUSAND YEARS OF PEACE
on Friday & Saturday, November 1 & 2,
in Ann Arbor, Michigan (USA), University Musical Society



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Oct 2, 2013

HIGHRISE | An Open-Source Multi-Media Re-Mix Project

Earlier this week, Highrise made its debut at the 51st annual New York Film Festival as part of the Convergence Program. The project is an interactive, open-source online installation/documentary/film/experiment that explores vertical living around the world. A collaboration of National Film Board of Canada and The New York Times Op-Docs, the interactive experience will launch in the New York Times soon.

The project explores a 2500 year history of vertical living by utilizing digital media. The story is being told by pushing all limits of media genres: bringing together different people to collaborate and share ideas; remixing life with art, cinema with the web and creating a participatory, interactive and networked experience, that will ultimately transform our physical space, our neighborhoods, our cities, our urban landscape.

A Short Story of the Highrise 

[Mud, Concrete, Glass, Home] 

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The Story so far:

PROLOGUE [interactive]

WORLD OF HIGHRISES [interactive]
[check out Albania and/or suggest a highrise]

HIGHRISE / ONE MILLIONth TOWER trailer


THE THOUSANDth TOWER [interactive] 

OUT MY WINDOW [interactive]
[if you want to share views from your own video participate here]



INSTALLATION [space in Amsterdam]



**Don't forget to check out New York Times later on this week 
for an interactive launch of the project.

via

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Sep 8, 2013

Framing Animation | The Art of Stop-Motion


‘‘The magic of stop-motion animation has enthralled audiences for over a century, but with the advent of CGI, many thought it was at risk of extinction. Yet despite these fears, animators all over the world continue to manually create unique stories out of physical materials, be it clay, sand or paint, puppets or people. The amount of time and meticulous effort these animators commit makes stop motion uniquely impressive and refreshingly organic in a digital age, and have driven the art form's resurgence in film, commercials, and even on Vine!
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Jul 30, 2013

Off Book Series | Online Privacy

“Online Privacy: How Did We Get Here?” by PBS Arts: Off Book looks at online privacy from an history, law, and technology perspectives.
‘‘ As technology has evolved over the past two centuries, so have our expectations about privacy. This new digital world allows us to connect with each other with increasing ease, but it has also left our personal information readily available, and our privacy vulnerable. Cultural norms have pushed us all online, seemingly at the mercy of whatever terms of service are put before us. Cookies and tracking allow companies to collect limitless amounts of information about us, often more than we'd share with family and friends. And in the push for national security, the government has collected vast amounts of information as well, often without our knowledge. With the NSA leak reigniting this important debate, we take a closer look at the state of privacy in the digital age.’’

via

tags: reuse -cut, copy, paste, art on the internet, everything is a remix 123 / four, derivative/versions


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Jul 21, 2013

Off Book Series | Artificial Intelligence

**Creative Sunday Series

‘‘ Artificial intelligence is an ever evolving goal for researchers, and the object of endless fascination for writers, filmmakers, and the general public. But despite our best science fiction visions, creating digital intelligence is incredibly difficult. The universe is a very complicated place, and humans have had millions of years to evolve the ability to navigate and make sense of it. Contemporary attempts to create AI have us looking more at how our own brains work to see how a computer could simulate the core activities that create our intelligence. No matter how we get there, it is certain that artificial intelligence will have tremendous impact on our society and economy, and lead us down a path towards evolving our own definitions of humanity.’’
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Jul 14, 2013

DIY Entertainment | The Revolution of YouTube

**Creative Sunday Series

Has YouTube revolutionized Entertainment? 
‘‘ Over the past 8 years, YouTube has given birth to an increasingly sophisticated entertainment culture that operates outside of the traditional television and film ecosystem. With humble roots in charismatic and creative people simply sharing their lives, thoughts, and humor, YouTube entertainment has diversified and grown into tens of thousands of unique channels with millions of loyal fans.’’
Check out this OFF BOOK episode:


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Jul 13, 2013

Otherness | Misc. Projects of the Week

Otherness this week is:

PENDULUM VIDEO
by Jonathan Brainin
a kinetic video installation that creates ocular music with video feedback and also creates some mesmerizingly trippy visuals; "an instrument for generating video feedback" in which amplified microphones swinging over a loudspeaker generated a musical composition of sonic feedback pulses


PROJECT SIGMA META
capturing high-speed photographs of exploding wires

photo by patrick herd
via 
MIRROR WITH MEMORY
mirror with memory and a blind spot - reflecting everything but the camera; google street view mirror-shot selfies are not meant to be published and share, stitched together images to purposefully edit out signs of itself


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Jun 29, 2013

Open Invitation | Human-Centered Design for Social Innovation

Want to learn how to use design for social good? 

IDEO.org has announced Human-Centered Design for Social Innovation, a five-week course created in conjunction with Acumen. This course is designed to help people start using the human-centered design process to create innovative, effective, and sustainable solutions for social change all around the world.


In order to sign up for the course, participants need to form a team of between two and six people. Once formed, the design team meets once a week in person to learn by doing, via the human-centered design workshop materials that IDEO.org team has created (with help from Acumen). Along the way, each design team will also tackle one of three social sector design challenges in their community. 


The course is FREE and doesn't require any previous design experience.

Deadline to register is July 3, 2013. 


Interested in signing up? The course begins on July 10, 2013. Register here.

*****
Doni të mësoni si të përdorni design për të mirën sociale?

IDEO.org ka hapur Human-Centered Design for Social Innovation, një kurs pesë javor të krijuar në bashkëpunim me Acumen. Qëllimi i këtij kursi është të ndihmojë njerëzit të përdorin design duke patur në fokus njeriun, vetëm kështu mund të krijojmë zgjidhje novatore, efektive dhe të qëndrueshme për ndryshime shoqërore në të gjithë botën.

Regjistrimi është i hapur për të gjithë, kudo në botë, por vetëm nëse formojnë një grup me dy deri në gjashtë veta. Pasi të formohet grupi dhe të bëhet regjistrimi (deri më datë 3 Korrik) pjesëtarët do të takohen një herë në javë për të mësuar materialet e pergatitura nga IDEO.org (me ndihmën e Acumen). Së bashku në këtë mënyrë, çdo grup do të trajtojë gjithashtu një nga tre sfidat e design-it në sektorin shoqëror në komunitetin e tyre.

Kursi është FALAS dhe nuk kërkon ndonjë përvojë të mëparshme në design.

Dita e fundit e regjistrimit është 3 Korrik 2013.

Jeni të interesuar? Kursi fillon më datë 10 Korrik, 2013. Regjistrohuni këtu.

via

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Jun 24, 2013

Billboards | A Pop-up Urban Typology

Can billboards be public (accessible)? 
These pop-up urban elements are becoming user-friendly/habitable architecture. 
A new typology, maybe?

There are so many things being done with billboards nowadays. 
It's an urban element that is actually being used, not just seen. 
A visual public artifact that is being physically accessed by an increasing number of people.
By definition and their role thus far, some might compare billboards to privately owned public spaces, which in a way tells us who really owns, manages and defines city[land]scape. [power, politics, money] 

Framing the public city as a space of people vs. objects, actions vs. events involves a combination of involvement and separation.

Cityscape becomes a stage of action by people - or an advertising screen, a symbolic representation of 'reality'. 
The public's role changes from present to absent, actor/performer/participator to spectator/audience/consumer. People as spatial instigators/users become a system of spatial representation.

Billboards by definition and physicality are screens not stages, a representation of life not actual city life. They are competing with city/landscape to capture and hold the attention of audience: people, the public. Just as the stage that is cityscape, the screen has a direct visual contact with the public, but a separation in time, space and level of reality. 
This brings into play a third space, a very public one at that: the realm of sound (and other environmental factors). 

Can billboards be really public? Physically, accessibly public?

A new typology of public space?

How do we frame the public city?

Maybe billboards are created for the sole purpose of being an advertising screen or maybe we have reduced them to be that way, but there seems to be a global movement that is finding new ways of accessing these 'objects' and making them 'move' without (much) change in their typology. 

Below, you'll find ways of capturing the present public constraint of billboards and enabling it as a navigational city stage.

txt references: 
1. Action and Image: dramatic structure in cinema by Roy Armes
2. Give me a gun and i will make all buildings move. An ant's view of architecture. by Bruno Latour & Albena Yaneva 

1. Billboards as Outdoor Galleries


A public art initiative Art Everywhere is putting up England's favorite artworks on over 15,000 outdoor billboards and posters. The goal is turning these spaces into massive outdoor art galleries so people passing by can show more interest in the arts. via

2. Transparent Billboard as Real-Time Weather Forecast


A transparent billboard created by Y&R NZ for MetService in Auckland, looks like a web browser page. It frames real-time weather conditions and it simply advertises weather reports. via

3. Billboard as an Artist Residency


Mexican paper company Scribe has recently launched Scribe Billboard, a temporary residency for artists inside a billboard. via 

4. Billboard as a Forest


Los Angeles based artist Stephen Glassman with his Urban Air project wants to transform the billboard space above the highway into a bamboo forest in the sky. via

5. Billboard as Public Doodles


London street artist Mobstr gave the public a chance to become artists themselves with his latest project called The Scribble Board. He placed a white billboard in a busy urban area that quickly became a large doodle board for anyone and everyone. via

5. Billboard as Public Swing


Paris-based architect Didier Faustino made a public swing set from a converted billboard for the Shenzhen-Hong Kong Bi-City Biennial of Urbanism and Architecture. via 

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Jun 18, 2013

Otherness | Misc. Projects of the Week

Otherness this week is:

RADIO ANECHOIC CHAMBER 
by DTU-ESA
research facility mainly used to test antennas; the blue chamber minimizes any reflections of microwaves and the large foam spikes scattered around the space are filled with carbon and iron to absorb radio waves

photo via Alastair Philip Wiper
SOUND IN SAND 
this experiment is based on the chiadni plate where a violin bow was first used along the edge of a glass plate covered with sand to create visualizations of sound; the plate is divided into regions vibrating in opposite directions, bounded by lines of zero vibration called nodal lines

PROJECT LOON
by Google
the launch of numerous balloons into the stratosphere, in altitudes higher than those of commercial planes, that provide internet access to the people on the ground via a special antenna attached to the buildings below; the internet signal bounces from balloon to balloon and then back to earth


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